The act of jubilant self-expression through dancing has long been an integral part of World of Warcraft's social interactions. Now it's been taken to a whole new level with the new Dance Battle system, coming to the game in an upcoming content patch. Combining elements of Arena competition with the dynamism and creativity of coordinated, player-controlled dance animations, Dance Battles offer a whole new kind of crew-versus-crew challenge.
So you think you can dance? From the interdimensional fortress known as Tempest Keep, Kael'thas Sunstrider has issued a challenge far and wide to dance crews throughout Kalimdor, the Eastern Kingdoms, and Northrend -- in order to find out who is Azeroth's best dance crew!
He's handpicked his judges from nearby Area 52 in Outland and retrofitted his flying fortress for its new purpose -- to host a series of exhilarating dance-offs. He's also relocated his fiery, faithful companion A'lar and retooled the phoenix's chamber to accommodate the competition. It's here that your crew will find the NPC dancemasters, who will allow you to initiate a dance-off or accept another crew's challenge.
You'd better bring it! You perform dance moves using a custom interface similar to those that appear when controlling a vehicle in Wrath of the Lich King. The custom action bar displays all available dance moves, which each crew member can individually configure by speaking to the appropriate NPC before the competition.
Next, your crew will need to create their routine. To practice, simply select a backing track, and the music will begin after a brief countdown. The best routines are carefully planned out in advance and executed with individual skill as well as with an overall group dynamic in mind.
Warstomp the yard Once engaged in a Dance Battle, simply select the dance move you wish to perform, and your character will execute it. As with the Arena system, close communication and teamwork is crucial -- you'll have to be in sync, both with the music as well as with the other members of your crew, to become the "server" and not the "servee."
Fellow hunters, if you have any desire to be the best hunter you can be you should be following some of the advice and tips from our good buddy BRK. Eh..., What? You've never heard of BigRedKitty? Then it's time to get your read on and visit BigRedKitty.net for some much needed info.
I've embeded one of his more recent videos for those of you who may not know the 'most efficient' way to play the hunter class. (This is great even for the noobs.)
Hey guys and gals just thought I'd let you know some good news about those good old Hearthstones. Well, after a long debate regrading the nerf to 'ghetto hearthing' (when a player joins a group, enters an instance, and then leaves the group again. Up until now, doing so would cause the player to be teleported to their hearthstone location after 60 seconds -- even if their hearthstone was on cooldown!).
Anyway, the staff at Blizz have stated on the official forums that "Alright, all -- we're going to make the cooldown on hearthstones 30 minutes when 3.1.0 releases. Enjoy your sweet victory."
Woot woot, give it up for double the hearth's in one hour.
Ulduar is here, and Blizzard has released a new video you can watch above. We see new mobs and animations, get a look at Freya and some vehicle combat, and see some absolutely stunning interiors of the new raid zone.
The video lasts just under 2 minutes, and is worth your time to take a look. There is also some Blizzard music along with it, so be sure to have your sound turned up a bit. You can download high resolution versions of the video from Blizzard.
Perhaps the coolest thing in the video is around the 1:20 mark where we see a new tram style monorail. There are also very interesting stain glass like windows shown at the end.
Ulduar represents the latest in Blizzard's dungeon making and artistic design, and by the looks of it they're poised to create one helluva masterpiece.